Texture:SetTexture

Sets the current texture used for this element.

Usage:

Texture:SetTexture(source, texture)
ParameterTypeDatatypeDescription
sourceparameterstringThe source of the resource. "Rift" will take the resource from Rift's internal data. Anything else will take the resource from the addon with that identifier.
textureparameterstringThe actual texture identifier. Either a resource identifier or a filename.