Gets the current texture used for this element.
| source, texture = Texture:GetTexture() | |||
| Parameter | Type | Datatype | Description |
|---|---|---|---|
| source | result | string | The source of the resource. "Rift" will take the resource from Rift's internal data. Anything else will take the resource from the addon with that identifier. |
| texture | result | string | The actual texture identifier. Either a resource identifier or a filename. |