| absorb |
The unit's damage absorption.
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| afk |
Signals that the unit is AFK. Provided only for the player and the player's groupmembers.
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| aggro |
Signals that this unit is being attacked. Provided only for groupmembers.
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| alliance |
The unit's alliance. "defiant", "guardian", or nil.
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| availability |
The unit's current availability. See Utility.Unit.Availability() for details.
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| blocked |
Signals that this unit is not in line of sight. Provided only for groupmembers.
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| calling |
The unit's calling. May be "mage", "rogue", "cleric", or "warrior".
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| charge |
The unit's charge. Provided only for the player.
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| chargeMax |
The unit's maximum charge. Provided only for the player.
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| combat |
The unit's combat status.
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| combo |
The unit's combo points. Provided only for the player.
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| coordX |
The unit's current X coordinate.
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| coordY |
The unit's current Y coordinate.
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| coordZ |
The unit's current Z coordinate.
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| energy |
The unit's energy.
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| energyMax |
The unit's maximum energy.
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| factionId |
The unit's faction ID.
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| guaranteedLoot |
Signals that this unit guarantees loot on death. Shown in the user interface as a diamond above the portrait.
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| guild |
The unit's guild.
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| health |
The unit's health.
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| healthCap |
The unit's capped maximum health.
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| healthMax |
The unit's maximum health.
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| id |
The ID of the requested element.
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| level |
The unit's level. May be "??" if the unit is hostile and very high-level.
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| locationName |
The name of the unit's location. Provided only for friendly players.
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| loot |
The Unit ID that has looting rights to this corpse.
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| mana |
The unit's mana.
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| manaMax |
The unit's maximum mana.
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| mark |
The mark on this unit.
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| mentoring |
The unit's mentoring status.
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| name |
The unit's name.
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| nameSecondary |
The unit's secondary name.
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| offline |
Signals that the unit is offline. Provided only for the player's groupmembers.
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| planar |
The unit's available planar charges. Provided only for the player or groupmembers.
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| planarMax |
The unit's maximum planar charges. Provided only for the player or groupmembers.
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| player |
Signals that the unit is a player, not an NPC.
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| power |
The unit's power.
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| publicSize |
The unit's current public group size. nil if the group is not public. Provided only for friendly players.
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| pvp |
The unit's PvP flag.
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| race |
The unit's race. Provided only for players.
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| raceName |
The unit's race, localized. Provided only for players.
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| radius |
The unit's radius.
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| ready |
The unit's readycheck status.
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| relation |
The unit's relation to you. May be "hostile" or "friendly". Neutral targets will not have this member.
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| role |
The unit's role. May be "tank", "heal", "dps", "support", or nil. Provided only for the player and the player's groupmembers.
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| tag |
The unit's tags, space-separated.
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| tagName |
The unit's tags, localized.
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| tagged |
The unit's tagged status. true if the unit has been tagged by you, "other" if the unit has been tagged by someone else.
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| tier |
The unit's difficulty tier. nil, "group", or "raid".
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| titlePrefixId |
The unit's title prefix ID.
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| titlePrefixName |
The unit's localized title prefix.
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| titleSuffixId |
The unit's title suffix ID.
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| titleSuffixName |
The unit's localized title suffix.
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| type |
The unit type ID.
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| vitality |
The unit's vitality. Provided only for the player or groupmembers.
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| warfront |
Signals that the unit has temporarily left the group to join a warfront. Provided only for groupmembers.
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| zone |
The ID of the unit's current zone.
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