Registers a new chat slash command, inserts a new event table into the Event.Slash hierarchy, and returns that table. If called multiple times with the same slash command, will return the same table each time.
| eventTable = Command.Slash.Register(slashCommand) | |||
| Parameter | Type | Datatype | Description |
|---|---|---|---|
| slashCommand | parameter | string | The name of the slash command to register. |
| eventTable | result | table | The event table for your slash command. nil if the slash command could not be registered (usually because it conflicts with a built-in slash command.) Will return the same event table if used twice to register the same slash command. |