Signals your historical favor changing.
Usage:
| Event.Pvp.History.Favor(favor) |
| Parameter | Type | Datatype | Description |
| favor | parameter | variant | Amount of lifetime favor accumulated. |
Signals your daily kill count changing.
Usage:
| Event.Pvp.History.Kill.Today(kill) |
| Parameter | Type | Datatype | Description |
| kill | parameter | variant | Amount of kills made in this time period. |
Signals your accumulated prestige changing.
Usage:
| Event.Pvp.Prestige.Accumulated(accumulated) |
| Parameter | Type | Datatype | Description |
| accumulated | parameter | variant | Total quantity of accumulated prestige in this rank. |
Signals your prestige rank changing.
Usage:
| Event.Pvp.Prestige.Rank(rank) |
| Parameter | Type | Datatype | Description |
| rank | parameter | variant | Current prestige rank. |
Returns information on your PVP history.
Usage:
| result = Inspect.Pvp.History() |
| Parameter | Type | Datatype | Description |
| result | result | table | Table containing information on PVP history. |
- members
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| favorLifetime |
Amount of lifetime favor accumulated.
|
| killLifetime |
Amount of kills made on this character.
|
| killMonth |
Amount of kills made on this character within the last month.
|
| killToday |
Amount of kills made on this character within the last day.
|
| killWeek |
Amount of kills made on this character within the last week.
|
Returns information on your PVP prestige.
Usage:
| result = Inspect.Pvp.Prestige() |
| Parameter | Type | Datatype | Description |
| result | result | table | Table containing information on prestige. |
- members
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| accumulated |
Prestige accumulated so far in this rank.
|
| needed |
Quantity of prestige needed to gain a rank.
|
| rank |
Current prestige rank.
|