| Name | Type | Deprecated | Secure | Description |
|---|---|---|---|---|
| Event.Faction.Notoriety | Signals a change in the player's faction notoriety. | |||
| Inspect.Faction.Detail | function | Provides detailed information about factions. | ||
| Inspect.Faction.List | function | Returns a table of all known factions. |
Signals a change in the player's faction notoriety.
| Event.Faction.Notoriety(notoriety) | |||
| Parameter | Type | Datatype | Description |
|---|---|---|---|
| notoriety | parameter | variant | New notoriety values, in key/value form. |
Provides detailed information about factions.
| detail = Inspect.Faction.Detail(faction) | |||
| details = Inspect.Faction.Detail(factions) | |||
| Parameter | Type | Datatype | Description |
|---|---|---|---|
| faction | parameter | faction | The identifier of the faction to retrieve detail for. |
| factions | parameter | table | A table of identifiers of factions to retrieve detail for. |
| detail | result | table | Detail table for a single faction. |
| details | result | table | Detail tables for all requested factions. The key is the faction ID, the value is the faction's detail table. |
| categoryName | Name of the faction's category. |
|---|---|
| id | The ID of the requested element. |
| name | The faction's name. |
| notoriety | The current notoriety you have with this faction. |
Returns a table of all known factions.
| factions = Inspect.Faction.List() | |||
| Parameter | Type | Datatype | Description |
|---|---|---|---|
| factions | result | table | All known factions, in {id = notoriety} format. |