Event.Buff.Add

Signals new buffs on a unit.

Usage:

Event.Buff.Add(unit, buffs)
ParameterTypeDatatypeDescription
buffsparameter<nope>A table containing the buffs involved. The key is the buff ID, the value is the buff type ID or 'true' if the buff has no type.
unitparametervariantThe Unit ID of the unit involved.