Texture:GetTexture

Gets the current texture used for this element.

Usage:

source, texture = Texture:GetTexture()
ParameterTypeDatatypeDescription
sourceresultstringThe source of the resource. "Rift" will take the resource from Rift's internal data. Anything else will take the resource from the addon with that identifier.
textureresultstringThe actual texture identifier. Either a resource identifier or a filename.